Quake turns 30: the FPS that invented everything in 1996
On 22 June 1996, John Romero uploaded Quake to the internet late at night. Thirty years on, we still play games carrying …
Information security in plain English: scams, hardening and privacy — plus retrogaming, games and geek culture.
On 22 June 1996, John Romero uploaded Quake to the internet late at night. Thirty years on, we still play games carrying …
On 5 May 1992, id Software released Wolfenstein 3D as shareware. 34 years on, the grandfather of every FPS is still …