<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Konami on Locodigital</title><link>https://locodigital.com.br/en/tags/konami/</link><description>Recent content in Konami on Locodigital</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sun, 13 Sep 2026 22:15:00 -0300</lastBuildDate><atom:link href="https://locodigital.com.br/en/tags/konami/index.xml" rel="self" type="application/rss+xml"/><item><title>Zombies Ate My Neighbors (SNES): passwords for every level</title><link>https://locodigital.com.br/en/games/zombies-ate-my-neighbors-snes-passwords/</link><pubDate>Sun, 13 Sep 2026 22:15:00 -0300</pubDate><guid>https://locodigital.com.br/en/games/zombies-ate-my-neighbors-snes-passwords/</guid><description>&lt;p&gt;&lt;strong&gt;Zombies Ate My Neighbors&lt;/strong&gt; has 55 levels. Fifty-five. Packed with vampires, werewolves, killer dolls, martians and a giant baby that walks through the screen demolishing everything in it. Finishing in one sitting is physically possible and humanly unlikely — which is why the password was part of the game, not a shortcut around it.&lt;/p&gt;
&lt;p&gt;But there is a trap here that almost no list explains, and it causes 90% of the &amp;ldquo;this code doesn&amp;rsquo;t work&amp;rdquo; complaints.&lt;/p&gt;</description></item><item><title>Castlevania: Aria of Sorrow — 23 years of the greatest GBA game</title><link>https://locodigital.com.br/en/games/castlevania-aria-of-sorrow-at-23-the-greatest-gba-game/</link><pubDate>Wed, 06 May 2026 09:00:00 -0300</pubDate><guid>https://locodigital.com.br/en/games/castlevania-aria-of-sorrow-at-23-the-greatest-gba-game/</guid><description>&lt;p&gt;Anyone who put serious hours into a GBA knows exactly how the scene went: a tiny screen, no backlight, and you tilting the console towards the lamp to make out anything at all. The battery lasted for hours, the headphone volume had to be at maximum, and even so we didn't stop. Because the game was worth every contortion. On 6 May 2003 — today, 23 years ago — Konami released in the United States what a lot of people consider the best game ever made for Nintendo's handheld: &lt;strong&gt;Castlevania: Aria of Sorrow&lt;/strong&gt;.&lt;/p&gt;</description></item></channel></rss>