<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pokemon Go on Locodigital</title><link>https://locodigital.com.br/en/tags/pokemon-go/</link><description>Recent content in Pokemon Go on Locodigital</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Mon, 06 Jul 2026 10:00:00 -0300</lastBuildDate><atom:link href="https://locodigital.com.br/en/tags/pokemon-go/index.xml" rel="self" type="application/rss+xml"/><item><title>Pokémon GO turns 10: the craze that stopped the world in 2016</title><link>https://locodigital.com.br/en/games/pokemon-go-at-10-the-2016-craze/</link><pubDate>Mon, 06 Jul 2026 10:00:00 -0300</pubDate><guid>https://locodigital.com.br/en/games/pokemon-go-at-10-the-2016-craze/</guid><description>&lt;p&gt;6 July 2016. If you were out on the street that month, you saw something strange happen: people of every age walking slowly, staring at their phones, turning corners for no apparent reason. It wasn't generic tech-zombie behaviour — it was Pokémon GO, and it had just arrived.&lt;/p&gt;
&lt;h2&gt;Where the idea came from&lt;/h2&gt;
&lt;p&gt;Pokémon GO didn't come out of nowhere. Niantic had been experimenting with the location-based game concept in Ingress since 2012. When it partnered with Nintendo and The Pokémon Company to use one of the most beloved franchises in the world, the result became legend.&lt;/p&gt;</description></item></channel></rss>