Permadeath — when dying is forever, you play differently
Permadeath is dying with no second chance, no reload. In 1980, that design changed the concept of risk in games — and it …
Information security in plain English: scams, hardening and privacy — plus retrogaming, games and geek culture.
Permadeath is dying with no second chance, no reload. In 1980, that design changed the concept of risk in games — and it …
Zero upgrades, zero tuning. I took on the first boss in Need for Speed Underground with a 100% stock Civic to see if you …
Sony ends PS5 disc production in 2028. Here's how that threatens game preservation — and what retrogaming already taught …
Everything you need to know about the Super Nintendo (SNES) in 2026. The best emulators, unforgettable games and how to …
Twenty-five years ago, Sega marked Sonic's tenth birthday with a game that would define a generation — Shadow, City …
On 6 June 1984, Alexey Pajitnov stacked the first blocks on a Soviet computer. 42 years later, Tetris is still addictive …
On 24 May 1972, Ralph Baer proved you could play games on the family TV. The Odyssey had no colour and no sound — and …
On 27 May 1986, Dragon Quest arrived on the Famicom with no fanfare. Forty years on, it defined the JRPG and nearly …
Today is World Internet Day. Time to remember the LAN houses: CS 1.6, Ragnarok, Tibia and the noisy internet we shared …
On 15 May 2006, Nintendo released the first genuine 2D Mario in 11 years on the DS. More than 30 million copies later, …